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Tag: boi bumbá

BumbaBot-1

I got a simple motor from a broken domestic printer. It’s a Mitsumi m355P-9T stepping motor. Any other common stepping motor should fits. You can find one in printers, multifunction machines, copy machines, FAX, and such.

bumbabot v01

With a flexible cap of water bottle with a hole we make a connection between the motor axis and other objects.

bumbabot v01

bumbabot v01

With super glue I attached to the cap a little handcraft clay ox statue.

bumbabot v01

It’s a representation from a Brazilian folkloric character Boi Bumbá. In some traditional parties in Brazil, someone dress a structure-costume and dances in circular patterns interacting with the public.

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Photos by Marcus Guimarães.

Controlling a stepper motor is not difficult.  There’s a good documentation on how to that on the Arduino Stepper Motor Tutorial. Basically it’s about sending a logical signal for each coil in a circular order (that is also called full step).

full step

Animation from rogercom.com.

stepper motor diagram

You’ll probably also use a driver chip ULN2003A or similar to give to the motor more current than your Arduino can provide and also for protecting it from a power comming back from the motor. It’s a very easy find this tiny chip on electronics or automotive  stores or also from broken printers where you probably found your stepped motor.

Arduino Stepper Motor UNL2003A

With a simple program you can already controlling your motor.

// Simple stepped motor spin
// by Silveira Neto, 2009, under GPLv3 license
// http://silveiraneto.net/2009/03/16/bumbabot-1/
int coil1 = 8;
int coil2 = 9;
int coil3 = 10;
int coil4 = 11;
int step = 0;
int interval = 100;

void setup() {
  pinMode(coil1, OUTPUT);
  pinMode(coil2, OUTPUT);
  pinMode(coil3, OUTPUT);
  pinMode(coil4, OUTPUT);
}

void loop() {
  digitalWrite(coil1, step==0?HIGH:LOW);
  digitalWrite(coil2, step==1?HIGH:LOW);
  digitalWrite(coil3, step==2?HIGH:LOW);
  digitalWrite(coil4, step==3?HIGH:LOW);
  delay(interval);
  step = (step+1)%4;
}


Writing a little bit more generally code we can create function to step forward and step backward.

My motor needs 48 steps to run a complete turn. So 360º/48 steps give us 7,5º per step. Arduino has a simple Stepper Motor Library but it doesn’t worked with me and it’s also oriented to steps and I’d need something oriented to angles instead. So I wrote some routines to do that.

For this first version of BumbaBot I mapped angles with letters to easy the communication between the programs.

motor angle step control

Notice that it’s not the final version and there’s still some bugs!

// Stepped motor control by letters
// by Silveira Neto, 2009, under GPLv3 license
// http://silveiraneto.net/2009/03/16/bumbabot-1/

int coil1 = 8;
int coil2 = 9;
int coil3 = 10;
int coil4 = 11;

int delayTime = 50;
int steps = 48;
int step_counter = 0;

void setup(){
  pinMode(coil1, OUTPUT);
  pinMode(coil2, OUTPUT);
  pinMode(coil3, OUTPUT);
  pinMode(coil4, OUTPUT);
  Serial.begin(9600);
}

// tells motor to move a certain angle
void moveAngle(float angle){
  int i;
  int howmanysteps = angle/stepAngle();
  if(howmanysteps<0){
    howmanysteps = - howmanysteps;
  }
  if(angle>0){
    for(i = 0;i

In another post I wrote how create a Java program to talk with Arduino. We'll use this to send messages to Arduino to it moves. 

captura_de_tela-bumba01-netbeans-ide-65

[put final video here]

To be continued... 🙂